sarfaraz601
Oct 12 2009, 07:33 PM
This topic is just to bring notice to the fact that WOE times are fixed at 15:00 server time,
which is not really suitable to Asian players.
(its way past midnight in most of the asian countries and almost midnight in most of europe)
If we had more flexible times to suit all players it would be beneficial to the Game.
(Help in getting more players to the Game)
I hope there are more players to support me on this Topic.
Thnx.
P.S. well the idea was dismissed out of hand when i did try requesting it.
The-Pie
Oct 12 2009, 09:12 PM
Since this server is based in North America I can't see the times getting changed. Although a lot of RROs user base is situated in other parts of the world, no matter what we do a time that would be suitable for everyone just doesn't seem possible. If it works for you guys it won't work for those of us in the states/Canada. If it works for us it won't work for you. So on and so forth. xD;
sarfaraz601
Oct 13 2009, 07:08 AM
@The-Pie
Well we could have seperate WOE times to cater for all timezones.
Now after grinding for almost three months i have been able to max out 1 of my chars,
but i cant get to prove my worth in WOE.
Well it would be great if we atleast had a third WOE which would be in favour of our Timezone. xD.
Thnx.
Lagia
Oct 13 2009, 08:08 AM
People would complain about that because they would lose castles just for the sake of another timezone.
Woe on this server has always been around this general time so I don't see it changing honestly.
David
Oct 13 2009, 10:54 AM
The only way that WoE will possibly work for you guys, would be to create a seperate WoE world, duplicating all the maps with castles, in a different realm where only you guys can get them (since the rest of us would be sleeping by this time). Like, a set time that suits you, but not North America or to those who are able to WoE at the moment. But, that's a lot of work and I don't think Kisuka will do it. You never know though...
This discussion has been brought up so many times, and has had the same result. It's not changing.
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